Show Reel
A compilation of some of the favorite work I have done a mix of Web, Game, Graphic and Motion design.
Swipe it!
My first commercial app on GOOGLE PLAY.
About
I've created lots of mobile apps and games in the past but never thought they were worthy of releasing. As I've devolved my skills I've learnt that releasing and finishing projects is a key part of being a developer, as well as understanding the process of releasing a commercially viable app/game is a key trait for a developer. This is the first game I've released on the google play store so obviously i had to monetize it. I opted for a more reward based monetization method rather then shoving ads down a players throat, i feel like whilst monetization is a key aspect for commercially viable games the game play and experience should be prioritized.
Dash!
Dash is my first android game!
About
I created "Dash" during college before "Zombie Game" this was the first game I've ever created to a brief and was a great learning experience. The brief for this game had very little specification, I had to create a game where the main character represented people of different ethnic groups. I also had to create marketing materials for this game such as a poster which was displayed outside of my class in college and a trailer for the itch.io page. I learnt a lot about creating 2D titles for mobile devices and infinite generation.
Zombie Game
Zombie game is my first ever complete game that i created during my time studying interactive media in college.
About
During the creation of "Zombie Game" i learnt a lot about Unity and a lot about creating and finishing a game to a specification. The goal of the project was to create a form of interactive media, in which i chose a game. I then had to market my game in which i chose to mostly use twitter. Over the short period of time i marketed the game i made and managed to get 100 downloads. One of the main issues for this game is i was very new to creating UI within unity so i made simple mistakes such as scaling and anchoring for UI.
Ocean Game
Ocean game is my second ever fully completed game project.
About
Ocean game was the second game i had to create during my Interactive media course in college (sixth form). The brief for this project was to create a piece of media that would raise awareness for a topic. I chose the topic of ocean pollution and create a game around it. The aim of the game is to clean up the ocean in as quick time as possible using the tools you have provided. During this game i used what i had learnt about game development from "Zombie game" and create a much more complete feeling product.
RUST PLUS
Rust plus is one of the first freelance web design projects I've worked on!
About
Rustplus is a steam skin trading site that i was commissioned to do the front end design and coding for. I created 2 site designs that were live for different periods of times. The brief initially was a "fallout pip boy" style (see slide 4). I then was rehired by the same client to create a more modern design with multiple themes. I also created branding for this site and an array of logos and animated intro videos. The site is still live but changes to the steam api has made it redundant. This was my first commercial project and i learnt a lot from this, my skills have since improved drastically from this and if i was to do it again i would do a lot differently.
Unity hub
This is my unity hub concept designs and coded version
About
This was my attempt at a re-brand for the long outdated unity hub. I created a concept in Photoshop then posted it to Reddit for feedback. I then decided as the unity hub uses electron i would recreate my design in code. I used HTML + CSS and JS to create a proof of concept coded ui that if i wished could then later be turned into a working ui!
Multiplayer
My first multiplayer game in unity
About
This was my first attempt at creating a multiplayer game in unity 3d. I used Mirror networking solution for p2p connections. the idea of my game was a dungeon shooter sort of game in which you upgrade your character as you progress. I ended up using the steam api to handle connections so there was no need for things like LogMeIn Hamachi to simulate local connections. On the left you can see a demo of a boss fight while i was still testing things out!
PS5 stock checker
This is my ps5 checking electron app
About
This is an app I coded to check when PS5 stock is available. I was trying to get a PS5 and couldn't stay on top of all the different retailers checking them all the time so I coded a small piece of software to solve this issue for me. This app was coded in JS, HTML and CSS to create a coherent electron app that is easy to use and understand. I was going to release this app to the public but it will only be useful for a short period of time and adding to the stress of the retailers servers wont help anyone. I created a UI concept initially and then coded it in HTML and CSS after then added functionality. This helped improve my skills greatly
Live Notifier
A Live stream discord notifier for a friend
About
My friend was complaining about having to wait 5 minutes plus for a free bot to notify his discord group that he was live so I took it upon myself to create a piece of software to do this faster for him.
I used HTML CSS and JS to create the software and created a concept in Photoshop initially. I created a good workflow for myself after creating my PS5 Stock checker. The whole style of the app changes when the user is live all they have to do is run it in the background and then the app takes care of the rest. you can also use the up and down arrow key to change the time it takes for the app to refresh.